Kinetic
A physics breakout: a paddle, a ball, and layered glass bricks that crack in stages — with a comet mode for long rallies.
The ball bounces off the paddle at an angle that depends on where it lands, so you aim by moving. Bricks take several hits, cracking further each time, and some are unbreakable and there to bounce off. The physics is swept, so the ball never tunnels through a brick no matter how fast it is going.
Keep a rally going without touching the paddle and a heat meter charges; fill it and the ball briefly becomes a comet that pierces straight through bricks. Power drops — a wider paddle, a slower ball, an extra ball — fall from what you break. Glass bricks lit from within, a ball trail, seeded levels, a daily board and a local high-score list.
What people open it for
- A breakout game that plays on real physics, not a grid
- Chasing a long rally to trigger the comet
- A daily seeded set of levels with a local high-score list